AI Insights · Timothy · October 2021
Top 5 Hypercasual Games Performance in Malta for Q3 2021
Explore the performance trends of the top 5 hypercasual games on a unified platform in Malta during Q3 2021, including downloads and revenue insights.
In the third quarter of 2021, the top 5 hypercasual games in Malta on a unified platform displayed varied performance trends in terms of weekly downloads and revenue. Here's a detailed look at each game's performance.
Count Masters: Stickman Games from Freeplay Inc saw a consistent increase in weekly revenue, starting from $6 in early August and peaking at $27 in both late August and mid-September. However, weekly downloads showed a downward trend, beginning at 2.5K in late June and declining to approximately 454 by the end of September.
Fidget Toys Trading・Pop It 3D, also from Freeplay Inc, recorded its first revenue of $23 in the week of September 20, followed by a drop to $1 in the last week of the month. Weekly downloads for this app started strong at 2.4K in late July but saw a significant decrease to 217 by the end of September.
Cash Carnival Coin Pusher Game from Chivalry Technology Co., Limited did not generate any revenue during Q3 2021. Weekly downloads fluctuated, starting at 289 in late June, peaking at 884 in mid-July, and stabilizing around 400 towards the end of September.
Bridge Race by Supersonic Studios LTD experienced varying revenue, peaking at $61 in mid-July and then seeing smaller peaks and troughs, ending with $1 in the final week of September. Weekly downloads showed a gradual decline from 959 in late June to 239 by the end of September.
Trading Master 3D - Fidget Pop from Panteon saw its first revenue of $19 in the week of September 20, dropping to $8 in the last week of the month. Weekly downloads started at 14 in late June, peaked at 1.8K in mid-July, and fell to 17 by the end of September.
For more detailed insights and data, visit Sensor Tower.